Making Halo 4: THE RETURN OF THE FORERUNNERS

343 Industries . Halo 4 . September 2012

The VILLAINS OF HALO 4

Return of the Prometheans delves into the technical aspects of character development, encompassing everything from their menacing silhouettes to their finalized 3D designs, animations, and visual effects systems.

Return of the Forerunners is the second of three part series. 

  • Part 1:  Heroes + Storytelling 

  • Part 2:  Villains + Ways to Defeat Them (Weaponry)

  • Part 3:  Multiplayer + Future

All related parts are linked below.  

"A Hero Awakens" had been intended to serve as a character-focused documentary, aiming to capture the vast array of adversaries encountered in our new class of adversaries. However, the sheer magnitude of information we sought to convey about these formidable foes proved too vast for a mere 10-minute segment. Unfortunately, the documentary failed to shed light on the painstaking process of hand animating the game, a vital aspect of its creation. Given that Halo's opponents consisted of extraterrestrial beings, utilizing motion capture techniques became impractical, making the lack of emphasis on this intricate procedure an egregious omission.


While we understood that delving too deeply into the intricacies of game development might unsettle certain individuals within our target audience, I personally found it to hold significant importance, akin to any other awe-inspiring accomplishment. The ability to bring together a legion of individuals to forge a singular, unparalleled experience was an achievement in and of itself. Moreover, the culmination of "A Hero Awakens" resonated deeply with me, as it signified the final stages of the project. The faint glimmer of light at the end of the metaphorical tunnel was finally discernible, as Halo gradually encapsulated and shed light on something truly momentous.

Director: Dan Chosich
Editor: Dan Chosich
Editor (Weapons Section): Paul Featherstone
Assoc. Producer: Veronica Peshterianu
Camera A: Michael Pagano
Camera B: Paul Featherstone
Camera C: Dan Chosich
Producer: Alison Stroll
Motion Graphics: Dan Chosich


Making of Halo 4 Series

a Three Part Series Documenting the creation of 343 INDUSTRIES FIRST HALO GAME